Grant Acedrex

Game hierarchy

• Game
    • Generic Chess
        • Generic x12
            • Generic 12x12
                • Grant Acedrex

Board

FEN: rluzbgkbzulr/12/12/pppppppppppp/12/12/12/12/PPPPPPPPPPPP/12/12/RLUZBGKBZULR w - - 0 1

Piece Types

Internal NameNameNotationAdded ByNotes
KingKingKGeneric Chessroyal
PawnPawnPGeneric Chesspawn structure evaluation
Knight Then BishopUnicornUGrant Acedrex 
RookRookRGrant Acedrexopen file bonus; trap king on back rank bonus
BishopBishopBGrant Acedrexcolorbinding evaluation
Tribbabah*LionLGrant Acedrex 
ZebraZebraZGrant Acedrex 
Ferz Then RookGryphonGGrant Acedrex 
* indicates the internal type has been modified

Game Variables

Name = "Grant Acedrex"
Invented = "circa 12th century"
InventedBy = "Unknown"
NumberOfSquareColors = 2
FENFormat = "{array} {current player} {castling} {en-passant} {half-move clock} {turn number}"
FENStart = "#{Array} w #default #default 0 1"
Array = "rluzbgkbzulr/12/12/pppppppppppp/12/12/12/12/PPPPPPPPPPPP/12/12/RLUZBGKBZULR"
DeduplicateMoves = false
StaticExchangeEvaluation = false

Declared in Generic Chess:

StalemateResult = Draw
PromotionRule = Custom
PromotionTypes = ""
BareKing = false
EnPassant = false
PromotingType = null
CastlingType = King

Declared in Generic x12:

PawnMultipleMove = None

Declared in Generic 12x12:

Castling = None

Rules

MoveCompletionDefaultRule
CheckmateRule
SlideAfterStepRule
Move50Rule
PromoteBySquareRule
RepetitionDrawRule

Evaluations

PawnStructureEvaluation
DevelopmentEvaluation
LowMaterialEvaluation
ColorbindingEvaluation
RookTypeEvaluation

 
 

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